FIFA Ultimate Team has the most commercially successful micro-transaction types in gaming history from berry's blog

Today would EA really limit their own profit by potentially constraining FIFA Point sales? I do believe that’s the most interesting a part of this debate to be honest due to the fact then this becomes less concerning whether it's technically possible (it is), to how large EA see their obligation of care for gamers around the priority scale? Now it may be easy for cheap fut 18 coins me to take a seat here and say “duty of care should overcome all”, but for EA it will be a massive statement from a business of their size and reputation, but also potentially a way out on this mess.


Whether FIFA alone has a “good” or different micro-transaction model or not, this specific whole event has directed shockwaves around the industry but it will surely potentially force the FIFA developers to look closely from their own framework and regardless of whether they’re doing enough to help keep FIFA on the right aspect of this debate. Increasing online game diversity further will help and also I’m sure that’s previously on the agenda for FIFA 19, but it’s the greater, braver steps I’ve defined could really define and what will likely be an industry wide creation 2 . 0 of loot boxes in video games.


FIFA Ultimate Team has the most commercially successful micro-transaction types in gaming history, grossing over $1 billion a year inside digital revenue. It is an complete monster of a success history for EA and Im sure it will continue to be specifically that. However , due to latest developments EA, FIFA as well as the industry as a whole are at any cross-roads. And the direction EXPERT ADVISOR choose to take with FIFA as well as other titles, I hope is one regarding leading, rather than being guided.


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