It's only been a Maplestory M Mesos few months from Sletrry's blog

It's only been a Maplestory M Mesos few months because Maplestory 2's launch, but Nexon has made the sport much bigger--and greater. Yes, since the game's new direction is not only a mere growth but also ascension, as adventurers will be consumed in the clouds. Time to fly to Maplestory 2: Skybound Expansion Stage 1!

The centerpiece of Skybound is a conflict airship, your Sky Fortress and cannons. Content-wise, however, it acts as a new place --complete with dungeons--rather of transport. You're going to be mainly taking on tech-based enemies such as giant mechs, so if you spazz out to those kinds of stuff, you will surely enjoy the aesthetics of the region's enemies.

Other than adding new endgame PVE content, the tricky Adventure dungeons have changed. Some had their last bosses weakened and consequently had their equipment score prerequisites lowered, some remained as they are, while others were even increased--perfect time to purchase Maplestory 2 mesos.

In accord with the difficulty adjustments, the rewards have been given the exact same treatment. It follows suit that the more difficult the dungeons are, the greater are the rewards. To give you even more reason to conduct the two dungeons using the 2800 Gear Score, they also drop a Re-Roller Box Fragment for both weapons and armor once you finish a run. Enough of these and you'd have the ability to reroll the bonuses of the armor or weapon drop that you got from the dungeon.

As Chaos Raids they won't be toned down for. This is only because the programmers want players to feel a sense of joy and achievement when they are finished by them. At the exact same time, they also recognize that there is a jump in difficulty from Tough Adventure dungeons to Chaos Raids.

They've released Normal Chaos Raids, which is where the MaplestoryM Mesos battle of availability of the tricky Adventure dungeons and your Hard Chaos Raids meet to cure this. The Normal Chaos Raid bosses have reduced health and don't damage compared to their Difficult counterparts, but you still have to beat them within fifteen minutes or not. Also, unlike Difficult Chaos Raids in which participating parties may have up to ten members, they could have up to six.



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By Sletrry
Added Jul 30

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